Category Archives: FSOSS

Preparing for the release of Processing.js 1.0

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Filed under FSOSS, Game Programming, Open Source, PJS Releases, Processing.js, Seneca College

I haven’t written about Processing.js in a long time so I though it might be time to post something new with the release of 1.0 tentatively coming up in a few weeks.

We are hoping to finish up the remaining code related bugs and additions within a few days and get the 1.0 release up onto Corban’s test suite to begin testing before finally releasing 1.0.

If you are interested in helping out you can signup on the test suite site and help us test out the release of 1.0 on multiple browsers and platforms. Earn points on the leader-board and work your way up to the top by helping us test the latest release of Processing.js!

If your new to Processing.js and haven’t heard about it…

Processing.js is an open programming language for people who want to program images, animation, and interactions for the web without using Flash or Java applets.

Here are a few projects and tools around the web that use Processing.js that show what it can do.

We are also planning a game development in Processing.js workshop at FSOSS being delivered by Andor Salga on Oct 28 at 9AM in room T2109 at the Seneca @ York campus, TEL building

If your interested in the status of the upcoming release or want more info on Processing.js you can stop by the active IRC channel on irc.mozilla.org channel #processing.js

FSOSS research paper up

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Filed under FSOSS, Open Source, Seneca College

As promised I posted my views and experiences (research paper) up on my wiki page about FSOSS 2009 this year.  There was 5-6 really good presentations I got to see this year.  I learned a lot particularly from the processing.js, ranking the bugs, and 3D in the browser talks mostly because those talks are in the area of the project I’m working on.  There was also a good presentation on Mozilla tools by Dave Humphrey and Taras Glek.  Something a little different as well was a presentation on open source for fun and for profit by Khalid Baheyeldin.